The class highlighted in the official Spear + Dragon update. Halberdier, Valkyrie and Dragoon lead to Warbringer, Valhalla and Dragonlord.
Base passive: Reach gives the first hit on each foe in a battle +25% damage.
Spear Super and Ultra paths
HalberdierWarbringer
Cleave and finishers
- Super skills
- On unlockHook and Spike
- Level 10Halberd Cleave
- Level 14Headsman’s Swing
- Ultra skills
- AwakeningIron Phalanx
- Ultra TomeHeadsman’s Moon
- Ultra TomeSpear Wall
ValkyrieValhalla
Party support and lightning
- Super skills
- On unlockWinged Dive
- Level 10Battle Hymn
- Level 14Thunder Spear
- Ultra skills
- AwakeningRide of the Valkyries
- Ultra TomeSpear of the Sky
- Ultra TomeGates of Valhalla
DragoonDragonlord
Jump attacks and dragon theme
- Super skills
- On unlockJump
- Level 10Dragon Lance
- Level 14Highwind
- Ultra skills
- AwakeningDragon Dive
- Ultra TomeWyrm Impaler
- Ultra TomeDragon’s Blood
Super skills unlock on selection, at hero level 10 and at level 14. Plan a farming session →
A practical Spear build plan
- 01
Choose your role
Find the Trainer’s Shrine while progressing through Act 2, The Dungeon.
- 02
Match your progression
Halberdier: choose cleaving and finishing attacks. Valkyrie: choose a party hymn and lightning. Dragoon: choose jump attacks.
- 03
Prepare your equipment
Farm Act 8 for the Dragonlord Sigil and Act 6 for its Tome.
- 04
Target the right material
Use Dragon Dive against groups, Wyrm Impaler against armor, and Dragon’s Blood to heal and prepare your next attack.
Strengths and tradeoffs
Why choose it
Three fresh paths: cleaving attacks, party support and dragon-themed jumps.
What to watch
Dragonlord’s strongest attacks cost 6–7 Energy. Prepare the resource pool before spending a turn on a buff.
Race, trait and Scroll fit
Pick a trait to solve your actual need: Quick Study for progression, Survivor for a margin against lethal damage, or Prodigy for broad bonuses.
Dragonlord skills and Energy costs
| Skill | Cost / scaling | Use |
|---|---|---|
| Dragon Dive | 6 Energy · Strength | Attacks every foe and can apply Burning. |
| Wyrm Impaler | 7 Energy · Strength | Hits one foe while ignoring 30% of its armor. |
| Dragon’s Blood | 4 Energy · Faith | Restores up to 20% max HP and grants Inspired for 3 turns. |
Our pick is Dragoon → Dragonlord. Its kit covers groups, armored targets and recovery. Pair it with Dragonborn for a durable fire-themed character, or keep another useful race while unlocking the class.
Warbringer or Valhalla for party support?
Choose Warbringer to protect the team; choose Valhalla to support a damage window. Both have a 4-Energy party heal that scales with Faith, but their accompanying buffs serve different fights.
| Ultra skill | Recovery | Party buff |
|---|---|---|
| Warbringer: Spear Wall | Up to 15% max HP for each living ally | 40% less damage taken for 3 turns |
| Valhalla: Gates of Valhalla | Up to 20% max HP for each living ally | 35% more damage for 3 turns |
Spear Wall is our choice before a dangerous enemy sequence. Use Gates of Valhalla when allies can attack during its three-turn buff. Collect the matching Ultra Tomes to learn these final skills.
See the class in action
Questions players ask
How do I unlock a Spear Super class?
Choose your branch at the Trainer’s Shrine in Act 2, The Dungeon. This selection is permanent for that hero.
Does a Tome unlock my Ultra class?
The matching Ultra Sigil handles awakening. Ultra Tomes are for later Ultra skills. Read the item’s class restriction before using it.
Sources 6 references
Reviewed October 23, 2026. Build recommendations are our editorial choices.
Game identity, Spear + Dragon announcement and OCTOBER code. Checked October 23.
Base, Super and Ultra routes, ability names and Act farming targets.
Dragonlord skill costs, scaling and advancement.
Skill menu at 0:05; Wyrm Impaler tooltip at 1:02. Gameplay reviewed October 23.
Skill names and Spear Wall tooltip at 1:13.
Gear Dodge-cap explanation at 0:18; Ultra skills and Gates of Valhalla at 0:55.